Class Actions
Actions are used to execute methods across all connected devices.
Hierarchy
Index
Methods
- DeregisterAction
- ExecuteAction
- GetActionList
- RegisterAction
Methods
Static DeregisterAction
DeregisterAction(name: string): void
- Defined in TableRealms.ts:229
- Removes a callback registered to the name.
Parameters
- name: string
- The name of the registered callback.
Returns void
Static ExecuteAction
ExecuteAction(name: string, params: any): void
- Defined in TableRealms.ts:236
- Executes a callback registered to the name.
Parameters
- name: string
- params: any
- Any parameters the callback expects.
Returns void
Static GetActionList
GetActionList(): string[]
- Defined in TableRealms.ts:241
- Returns a list of registered action names.
- Returns string[]
Static RegisterAction
RegisterAction(name: string, callback: function): void
- Defined in TableRealms.ts:222
- Registers an action which can be called from a game that has the Context of Host.
- There can only be one callback registered per name.
Parameters
- name: string
- The name of the registered callback.
- callback: function
- The void that is called based on the registered name.
- (params: any): void
Parameters
- params: any
- Returns void
- Returns void